The Blood Company
Drinking the potion eliminates the worst injury condition beginning on the character’s next turn, but makes the drinker highly vulnerable to suggestion. It is designed to save the seriously wounded, who will be then taken out of the fight.
After capturing the Dark Tower, the Specialists discovered the Chamber of Horrors contained many magical items. The fountain contained pure elven sweetwater, the key component of healing potions. Together Teach, Wander and Holy have crafted 6 potions, but have enough sweetwater for 14 more.